Choices

Choices throughout the game are implemented two-fold.

There are Local choices, that mainly impact what certain NPC ends up doing in-game. For example, first Dream Sequence is a mini-puzzle, that decides Greg's fate - he can either end up date and Protagonist finds him succumbed to his faith near the bench he met him in the second Hub of the game [Farm], or he does live and provide an alternative end-game choice.

Second are the Global choices, that are made at the end-game and bear massive impact on the story overall and conclusion of Protagonist's journey.